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Cloth Simulation
I happened across this rather nice spring physics library for Processing, so I thought I'd try making a simple cloth simulation to see what it was capable of. Turns out it's really easy to use and works exactly as advertised. I think it's time for a little more experimentation. Instructions Drag any of the vertices around to control the "cloth". ...
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Attract to Orbit
A little Blitz Max experiment I performed while trying to learn a bit about OpenGL. Nothing too clever, just a simple particle system with a couple of attractors. It does make pretty pictures though. Press the H key while it's running to see what the keys are. Press ESC to kill it. Download the OS X or the Windows version. ...
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Finally, a blog
So, I finally got around to installing some damned blog software so that I can update this thing more easily. I'm afraid that the selection process was terribly unscientific. WordPress appeared to be the one that was most popular and easy to install, so here it is. I'll be copying over all the old content to this blog, so there'll ...
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